Many more complex projects tend to fail to compile without modification - notably, their site mentions it can't decompile and then recompile itself. For simpler projects these can be compiled directly. You can export classes to source files, and you can even export entire assemblies into. It can render both images and text from embedded resources, and allows you to save them - I have not tried other filetypes, but they should work in the same way. You can click on class and method names to navigate to their definitions, or analyse them through the context menu for where they are accessed. There is no support for decompiling to C++/CLI, though it does work well for IL, C# and VB.NET. Unfortunately, it doesn't completely satisfy your requirements, though it gets close. It's pretty intuitive to use, though I have not yet tried Reflector so I can't compare them. I tried to use it again a few weeks ago but now it has become a commercial product and my old free version does not work anymore. NET Reflector a few years ago and it supported most of the above features (actually all except the Xamarin integration). Integration with the Xamarin Studio IDE (former MonoDevelop) would be a plus, although I am getting too optimistic here.Integration with Visual Studio 2010 (this one need not be free) that allows for debugging the source code.Optionally, I will be glad if it supports: Allow examining the embedded resources in the assembly, if any (text, images etc.).Support navigation between the classes (via Ctrl + click on the class name for example, or other convenient way).Explore the assemblies' source code and visualize the IL to a CLR language of choice (C#, VB.NET, managed C++ and etc.).Would you recommend a free tool for exploring compiled.
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